Virtual Reality Training- Key Facts VR creates a digital environment that replaces the users real-world environment It reduces the time taken to learn & enables better retention of knowledge versus traditional methods It creates immersive situations that arouse emotions and engage learners VR can repeat training situations over and over again for individual learners It...
Real Serious Games is happy to announce that we are a proud sponsor of Safe Work Month 2019. As part of our commitment to Workplace Health and Safety, we are building a suite of education and training products. Confined Spaces Risk & Safety Risk & Safety is part of the Maker Immersion project (www.makerimmersion.com.au) and...
7 ways Virtual Reality is enhancing rail training Virtual Reality has been around since the 1950s. In 1962, Morton Heilig developed the Sensorama, a multi-sensory technology machine that included a motion chair to bring film viewers a more realistic viewing experience. The Sword of Damocles was next the dramatic sounding but unwieldy first head mounted...
Australia is a land of expansive spaces. Our population lives in cities and towns mostly patched along the East and West coastlines or populates the regional and remote areas of rich farming country and the outback. Despite our distances, we are tightly connected to the global experience via our technology and our desire to join,...
SUNDAY 28 MARCH 2021 LEVEL 1, THE PRECINCT | TC BEIRNE BUILDING, FORTITUDE VALLEY, BRISBANE FREE non-ticketed events Queensland AI Hub joins forces with Queensland XR Hub and Queensland Robotics in this mind-boggling deep dive into ‘disruptive technology’. Guaranteed to keep you on your toes – and firing on all neurons – whether walking the...
We are excited to announce that we will be attending AusRAIL 2019 conference from December 3rd to December 6th. Feel free to contact us on [email protected] if you are keen for a chat at the conference.
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